Saturday, 28 April 2012

Manual to Menu

As now I have decided to drive my simulation in a different way, making it more of a game simulation, I do not feel the serious manner of the manual is appropriate. And maybe look into merging how the information is received to the experience.
Text in the pub
·         Food menu

·         Drinks menu

·         Specials board


The information on how to play the simulation will be displayed in a pub menu style.
The whole game could be designed by the user, picking how they want their night from the menu, this will be done by asking questions like, what would you like to drink? Beer, wine or spirits? This will make the simulation more interactive with the user.
Having the user chose their night will also benefit the simulation being unisex as I will not need to stick with the fixed design of the night.

Friday, 27 April 2012

Murder Mystery Parties

As I wanted my simulation to be very interactive, I looked into murder mystery parties, which are themed events where the host sets up a murder and the invited guests have to investigate. 

 There are murder mystery party kits that you can buy , these include the story line, name tags, games, props etc. Below is an example:


Death by Chocolate... turn detective and discover who was esponsible for the murder most foul – was it Chocolate Bertrand, Marchioness Duchamp, or perhaps Maria Von Schnapps? Inside the box, you’ll find all you need to host the perfect murder mystery dinner party for 6 to 8 people – party invites, scripts for the ‘actors’, clues, menu suggestions and recipes, plus a DVD to set the scene ready for the investigation.
From Lakeland £14.99
http://www.lakeland.co.uk/43008/Murder-Mystery-Dinner-Kit?src=gfeed&gclid=CKiqva384a8CFaYJtAod5nWbDQ

Interactive


More interactive elements to the simulation.

·     Ripping beer mats- I noticed a lot of people rip beer mats up while at the pub. I thought this was a good thing to add, so I will include beer mats in the simulation for the user to rip.


·        Pub quiz – Many pubs have weekly quizzes, I will create a pub quiz to add to my simulation, this can be displayed in a booklet form.


·      Karaoke- Karaoke nights at the pub. I want to create karaoke DVD.





Group Crit 2

Work in progress group tutorial

After presenting my work so far to my peers and tutor I received some helpful advice to make the simulation successful.
·         Idea of ‘Pub in a Box’ was positive

·               How I was portraying It was too serious for reflecting a fun night out

·         Idea of it being  a solution for not going out is not strong enough

·         Turning it into a humorous game would suit it better,  for example a stag night gift

·         The simulation should be more general so it can be unisex.


I need to look deeper into the experience of being at a pub to ensure I produce a quality simulation. Looking at how people act when they drink alcohol, (balance, slurring words, over confident).

Wednesday, 25 April 2012

Manual

To guide the user through the simulation I will create a manual of what to smell, touch, listen to and wear at certain times. I want it to have a professional look, so I will analysis a few manuals to understand what different information they contain and the style it is put across.

A manual should have:
·         Image of the product
·         Logo of the brand
·         Important information/ health and safety information
·         Product information
·         Care instructions
·         A list of all the different parts
·         Instructions on how to use/ what to do (sometimes with images)

Monday, 23 April 2012

Vision

As I have only considered  3 of the senses (hear, smell and feel) I wanted to  look into the sense of seeing, I do not want to change the environment the simulation is used in to reflect a pub, so I thought of looking at how peoples sight changes due to alcohol, things becoming more and more blurred.


While out shopping I noticed reading glasses with different strengths and thought that this could be the answer to creating the gradual bur throughout the simulation without actually becoming drunk.  I brought 4 different strength glasses to be worn.

Sunday, 22 April 2012

Hear



I went to pubs and recorded the sounds on my phone, Busy Time and Quieter Time.
This sounded as I intended.






As in the design of the night, as well as chatting the user can also hear music/ fruit machines/ Karaoke. I will use the software audacity to edit them and put the sounds into one track.